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LEGO Party

  • Writer: Guri
    Guri
  • Dec 30, 2025
  • 7 min read

Factors

Rating

Description

🎮Gameplay

9.5

A skill-focused Mario Party alternative with satisfying minigames and strategic board play.

📷Graphics

9.5

Charming LEGO aesthetic with detailed brick builds.

🎧Narration/Audio

9

Gameshow hosts Ted and Paige add personality, music fits the vibe nicely.

😮Variety

9

60 minigames, 4 themed boards, multiple game modes, and extensive customization.

🎰Re-playability

10

Random events and minigames keep sessions fresh.

💲Price

8

Expensive, as other Lego games are, so wait for sale.

I went into LEGO Party expecting a decent Mario Party clone and came out wondering why it took this long for someone to nail the formula on PC. LEGO and party games should've been combined years ago - the quirky humor, the brick aesthetic, the accessibility. It just works.



📝Story/Plot without spoilers:


There's no story here, and that's perfectly fine. LEGO Party is a competitive party game dressed up as a gameshow. The hosts Ted and Paige provide running commentary throughout your matches, cracking jokes about players' performances and narrating board events like you're on some wacky brick-built TV show. The "narrative" is whatever chaos unfolds during your session - monkeys mugging players for studs, rotisserie chickens falling on heads causing golden brick drops, or the Kraken dragging someone through a shortcut on the pirate board. The game leans hard into that LEGO humor fans have loved for decades. It's silly, self-aware, and occasionally mean-spirited (though patch 1.3.0 toned down some of Ted and Paige's harsher lines after player feedback). The presentation wraps everything in a gameshow format that gives the whole experience personality, even if there's no traditional story to speak of.



🎮Gameplay:


First Impressions-

Booting up LEGO Party for the first time, I was immediately struck by how polished the presentation felt. The menu system is clean and navigable, the LEGO aesthetic is gorgeous, and getting into a game is straightforward. The tutorial does a solid job explaining the core loop without dragging on forever. Within minutes, I understood the basics, though I already know about Mario Party - roll numbers, move around the board, collect studs, buy golden bricks, win minigames. Simple enough. The gameshow framing clicked immediately too - Ted and Paige's commentary during the opening set the tone for what to expect. First impressions were strong, and the game wastes no time getting you into the action. The soundtrack fits the vibe. It's cheerful, energetic party music that serves its purpose. Minigame audio effects are appropriately chunky and satisfying - the LEGO sound design translates well to the gaming medium. Loading times are reasonable, though there are some noticeable framerate dips during those fancy board flythrough sequences. Nothing game-breaking, but worth mentioning.


Core Mechanics and Board Play-

The Challenge Zone is where LEGO Party shines brightest. Four players move around themed boards trying to collect golden bricks - whoever has the most at the end wins. But here's where it differs from Mario Party in clever ways. Instead of random dice rolls, you've got a number selector that cycles through 1-8 rapidly. You press a button to stop it. It's basically a quick-time event determining your movement, which adds a skill element right from the start.


Turn order isn't static either - and this is huge. Your placement in minigames determines when you roll next round. Come first in a minigame? You roll first next round. This creates genuine stakes for every competition because rolling first could mean reaching that golden brick before someone else snags it. I appreciated this design choice a lot. It makes minigames feel more important than just stud farming.


The boards themselves have distinct personalities. Pirates features Kraken shortcuts and treasure hunting. Space has alien encounters and cosmic hazards. NINJAGO puts you in dragon territory with ninja-themed obstacles. Theme Park is the longest board, clocking in around 90 minutes for a full game - it's got 210,000 bricks worth of detail, which is pretty wild. Board sizes vary from 45-60 minute sessions up to that 90-minute marathon depending on what you're in the mood for. Power-ups add another strategic layer. You can get higher numbers on your roll, add extra spaces, swap positions with other players, and more. There's also buildable zones where the first player to arrive can customize certain map features.


Minigames-

SMG Studio developed over 250 prototypes and ran 150+ playtests to land on the final 60 minigames. And you can tell. Most of them work well, offering that quick burst of competitive fun party games need. The control scheme is brilliantly accessible - every minigame uses either just the analog stick, stick plus one button, or one to four buttons max. This means anyone can pick up a controller and compete, which is exactly what a party game should offer.


The variety is solid. Bungee Boogie has you dancing on a platform while others swing in trying to knock you off. Museum Mayhem tasks you with protecting a giant vase from destruction - and even eliminated players stay active, which is smart design. Rumble Rally is a retro '80s racer stripped down to pure steering. Bricknado shows you builds appearing brick by brick and you guess what they are - they made over 110 different builds for that one alone, each using about 25 bricks.


There's golf, motor racing, wrecking ball chaos, rocket ball, counting challenges, pattern matching, bowling variants - the list goes on. Most feel fair and skill-based rather than purely luck-driven, which sets LEGO Party as solid choice for party game. You can vote on which minigame to play from three options plus a random selection, so there's some agency in what you're doing.


But here's where I hit some friction. Studs distribution on winning the games is too narrow. Ex - #1 getting 20 studs and #2 getting 15, not much difference. The range difference should be more. Also the AI opponents have consistency issues. In certain minigames like golf and the high roller games, the CPU just...struggles. They can't seem to complete them properly, even on higher difficulties. Meanwhile in games like rocket ball, they're surprisingly competent - maybe too competent, or maybe I'm just bad at flying games. The difficulty scaling feels uneven across different minigame types, which becomes noticeable over extended play sessions.


Game Modes Beyond Challenge Zone-

LEGO Party isn't just the board game mode. Minigame Rush lets you and your friends compete across a series of minigames without the board element - perfect when you want pure competition without the hour-plus commitment. There's also a practice mode where you can try any unlocked minigame individually.


Score Chaser is a single-player mode focused on achieving high scores in minigames. I spent more time here than expected - it's a nice way to learn the games without the pressure of live competition, and chasing your own records has that "one more try" appeal.


The 1.3.0 update added some quality of life improvements here too. You can now skip CPU turns in turn-based minigames, which speeds things up considerably when playing with AI opponents.There are also some promises for the future like bonus golden bricks at the end like Mario party, where there is still a chance for anyone to win a game. Or ability to have online matchmaking. Because right now it’s either you with your friends or with CPU, no online matchmaking lobbies.


Progression and Customization-

Every match earns XP that unlocks cosmetics and the in-game currency called carrots. No microtransactions exist - everything is earned through play. This is refreshing in 2025 when so many games nickel and dime you for cosmetics.


The minifigure customization is extensive. Over 1 billion combinations apparently, using parts from iconic LEGO sets. You can go classic with recognizable figures or build something entirely custom. The recent update added 250+ new parts and additional minifigures to purchase with your earned currency. You also unlock trophies and achievements for winning games. The progression feels meaningful without being grindy. You're constantly unlocking something new, which maintains that carrot-on-a-stick motivation to keep playing.



📷 Graphics:


LEGO Party nails the brick aesthetic. Everything looks authentically LEGO - the boards are constructed from recognizable pieces, minifigures animate with that charming stiffness, and the themed zones each have distinct visual personalities. Art direction carries this game. It's colorful, charming, and exactly what you'd want from a LEGO product. The minigames showcase creative LEGO builds, from microscale racetracks to elaborate guessing game constructions.



📝Main Pros and Cons:


Pros-

  • Skill-based fun minigames and not luck based

  • Accessible controls let anyone compete in minigames

  • No microtransactions as all cosmetics earned through gameplay progression

  • Cross-platform multiplayer connects PC, consoles, and Switch players together

  • Charming LEGO aesthetic with authentic brick builds and extensive minifigure customization

  • Multiple game modes offer flexibility for different session lengths and play preferences


Cons-

  • Only 4 boards at the moment, need more

  • No public matchmaking yet, you need friends who own the game for online play

  • Excessive stud distribution can make minigame wins feel less impactful to overall results



🏷️Tips to new players:


Focus on minigame performance over board positioning early on. Turn order is determined by minigame placement, so winning those competitions lets you roll first and potentially snag golden bricks before opponents reach them. Pay attention to board-specific mechanics: the Kraken shortcut on Pirates, dragon attacks on NINJAGO, alien encounters on Space. These can shift games dramatically.



✉️Miscellaneous Information:


Difficulty Options-

The game offers multiple CPU difficulty levels. Easy mode was temporarily removed and restored in patch 1.3.0 after community feedback. Expert CPUs now actually perform appropriately in more minigames. If you're playing with mixed skill levels in your family, the difficulty scaling helps balance things out.



😇 Honest Rating:


LEGO Party is a great party game with well thought gameplay. For families and friends, this is an easy recommendation. The LEGO charm, simple mechanics, and scalable difficulty make it approachable for all ages. For experienced gamers looking for party game nights, it delivers - especially if you have a regular group to play with. The skill emphasis over luck means better players tend to win more.



Rating: 9.5/10



Imma punch these stealing monkeys one day.



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