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The Abandoned Planet

  • Writer: Green
    Green
  • Oct 29, 2024
  • 8 min read

Updated: Apr 1


Lost in an Alien World with Puzzles and Perplexities

The game captivates with its blend of point-and-click adventure and first-person puzzle-solving. Clever puzzles and nostalgic pixel art make it a treat for classic adventure fans.



About This Game


Storyline

When an astronaut’s spacecraft is drawn through a wormhole, she finds herself stranded on a mysterious, seemingly abandoned planet. To find her way home, she must navigate a landscape filled with the ruins of an alien civilization, uncovering clues and solving intricate puzzles that may lead to her escape or uncovering even deeper mysteries. What happened here after all?



Gameplay Mechanics

The Abandoned Planet brings a point-and-click adventure to life, blending retro inspiration with hand-drawn pixel art.


The game is divided into five chapters, each set within distinct and immersive environments with increasingly complex puzzles. The clever use of both environmental and inventory-based challenges adds a layer of depth, and puzzles strike a sweet spot: they’re challenging but almost never to the point of prolonged frustration.


Players will explore many areas and the lack of a fast-travel system in later chapters (Chapter 3 and Chapter 4) can sometimes make the game feel tedious due to lengthy backtracking.


The game’s intuitive hint system provides just the right amount of guidance for the early chapters, rarely giving too much or too little. However, certain sections, such as Chapter 3’s frequent use of back-and-forth travel, can drag the pacing and turn immersion into monotony.


To be honest, in some portions of Chapter 3 and Chapter 4, it became so confusing, lengthy, and mazy that I needed external guidance. I went through everything more than 4 times before doing so, which was really frustrating.


At Chapter 3, there are clues that are a bit unrelated, and some actions only activate when you do certain things that make no sense (I will dive into more details in the “To Be Improved” section (avoid that section if you don’t want spoilers). Not only that, but it takes about 5 minutes to go from one place to the other, always going through the many paths and central junction. By the way, it’s important to note that you need to use the left trigger in the hexagon to find how to input the codes (this should have been hinted, since no other item has a similar property, and left trigger did nothing in previous items).


At Chapter 4, there was a certain item that was needed, but it was handed in a certain way that was never done before. Basically, it alters the way you play the game just for that specific scene, and thus leads to a very unrelated action. I understand the dev already tried to fix this one given previous reviews, but it is still an issue. It should just be handed from the get-go. There is one small bug later in the chapter regarding some action’s order. And the greenhouse has way too many turns, it is easy to get lost or miss something. If you come from the right, it’s not intuitive that going right again in an open area will lead to another section. A map could have helped showing if there is an unvisited area in this place.


The block puzzles are a dread, because they are really hard to control. It would be easier if we could rotate the block using the analogue and buttons (to fix each axis). Otherwise, it takes too long to even try to get the position you want. It fits quickly when it's close, but it's bothersome.


After you beat the game, there is an option to play the “Game+” version, which is basically re-doing everything within a 2h time limit. It seems kind of pointless in an adventure game, but I did it to check if there were any additions to the story or easter eggs. And no, there are no additions besides a planet explosion scene. I followed an almost optimal path, and it took me about 1h43, so it’s really challenging, and you have to know exactly what you are doing. Use your notes or you may have to re-do it more than once. It’s important to note that you must fail at least once to get one of the achievements, which is very bad. So, if you succeed in the first try, like me, then you will have to leave your game on for 2h to get the next achievement. There should be a way to speed it up. All in all, this is just a very bad way to try to make the game lengthier.


I know there are many criticisms in this section, but these are actually just ways to improve the game. I am leaving most of the positives and details out to avoid spoilers. It’s really great and you will definitely enjoy!



Visuals & Audio

The game shines with its pixel art graphics, which are crisp, atmospheric, and accompanied by cinematic quality.


The soundtrack complements the visuals, adding a subtle but immersive layer that fits the game's setting. The voice acting, though mostly well-done, suffers from an inconsistent British accent, which feels slightly forced.


One noticeable shortfall is the timing of the sound effects, which often continue after scene transitions, making certain moments feel unfinished.



Pros

  • Very Fun game.

  • Hand-drawn pixel art is beautifully detailed and enhances the alien atmosphere.

  • Puzzles are thoughtfully designed and strike a challenging yet accessible balance.

  • Music complements the visuals with a haunting, atmospheric score.

  • Well-paced tips that rarely feel intrusive, keeping players engaged.

  • The Script and Artwork in the Extras are nice touches.



Cons

  • Sound effects don’t always sync with scene changes, leaving moments feeling incomplete.

  • British accent in the voice acting feels artificial, occasionally breaking immersion.

  • Rotation for block puzzles is quite challenging.

  • Backtracking in Chapter 3: Repeated navigation through trains and mazes, paired with long travel times, slows pacing.

  • Hidden Items in Chapter 3: Objects can be difficult to locate, even when scanning with the cursor.

  • Chapters 3 & 4 - Specific Confusion: Some puzzles lack clear cues, resulting in confusion due to new mechanics or mazy areas.



To Be Improved


Warning!

The sections below contain spoilers! Open them if you don't mind spoilers!

To Be Improved

Bugs



Conclusion

The Abandoned Planet is a visually captivating game with a unique blend of point-and-click adventure and first-person puzzle-solving. While the game successfully captures the intrigue and mystique of a long-forgotten alien world, it stumbles in places where the experience could be smoother, from some control issues to occasional pacing slowdowns. With its clever puzzles and atmospheric world, it’s an engaging title for fans of classic adventure games, particularly those with a soft spot for pixel art and 1990s-style storytelling. I have enjoyed my time!!



Statistics

Time to beat: 5.8h (regular playthrough)

Time to beat: 9.8h (completionist)

Played on SteamDeck



Rating: 8/10



I'm green 🍀



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